Fandom

The IT Law Wiki

Digital Broadband Content: The Online Computer and Video Game Industry

32,181pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Citation Edit

OECD, Working Party on the Information Economy, Digital Broadband Content: The Online Computer and Video Game Industry (DSTI/ICCP/IE(2004)13/FINAL) (May 12, 2005) (full-text).

Overview Edit

At its April 2004 meeting the ICCP Committee agreed to the work plan on digital broadband content, with this work being undertaken in the Working Party on the Information Economy (WPIE) in conjunction with the Working Party on Telecommunication and Information Services Policies (WPTISP). The WPIE is undertaking stocktaking studies of sectors where digital content is transforming value chains and business models. The studies are designed to further identify analytical, policy and measurement issues, and prepare the ground for more in-depth analysis of horizontal issues and challenges to broadband content development and applications.

Also on Fandom

Random Wiki